Undeclared Goods

Undeclared Goods is the second duty the player has as the Commander of Fort Firemoth.

Quick Walkthrough

 * Talk to the Pelia Flexitus about current affairs.
 * Talk to the Legion navy captain at the docks to begin the assault.
 * Clear out the cave of bandits.
 * Report back to the Census office for a reward.

Talk to the Pelia Flexitus about current affairs
After the player has successfully dealt with the skooma problem on Firemoth, soldiers at the fort will say that the navy admiral in the Upper Chambers wanted to discuss something with the player. Pelia Flexitus will explain that she needs the player to lend some troops to assault a smuggler den, and direct them to the navy ship currently docked nearby.

Talk to the Legion navy captain at the docks to begin the assault
The player can choose to just send troops over to the assault, or join in themselves. Talking to the ship captain, they will tell them they are hitting a smuggler cave on the Bitter Coast. Should the player choose to come with them, they will be transported over to the exterior of the cave. If the player decides to just send some troops to support the raid instead, they can choose to give them either a morale boosting speech, or some words of caution.

Clear out the cave of bandits
If the player chooses to join the assault, there will be a few smugglers and bandits in the cave which will need to be cleared out. Once all of them are dead, talk to the Captain again to go back to Firemoth

Report back to the Census office for a reward
If the player joined the raid, the Legion admiral will give their thanks to the player for successfully raiding the cave, finishing the quest. Talking to Santino at the Census office will get the player 1500 gold for securing all of the illegal contraband, courtesy of the Census and Excise. If the player only sent troops to the assault, the guard captain will report their success, but there will not be any reward for the player, ending the quest.